ROBOTS

Simulation-trained walkers

Humanoid walkers trained entirely in simulation, shown with the conditions they were tested under.

Obstacle Course

A humanoid walker trained in simulation using only joint and inertial sensing, replayed from its recorded simulation states on obstacle fields it never trained on. 1 of 24 attempts lasted the full 40 seconds; it is shown first, at 2.5× speed. Then a 39-second, 12-meter attempt that ends in a fall, in real time. The other 22 attempts fell sooner. The ground is colored by height for viewers only.

The Raccoon and the Robot

A simulation-trained walker follows a raccoon through a generated village. In this scene only the robot's feet collide with the world; fences and buildings are scenery. It ends in a fall. Development footage.

What these clips are

Both clips replay recorded simulation states; nothing is animated by hand. The obstacle-course walker uses only sensors the real robot has: joints and inertial measurement. The village walker is an earlier controller that also reads its own body velocity.